Finally Tales comes to PC
Finally Tales comes to PC
Vote: (20 votes)
Program license: Paid
Developer: NAMCO BANDAI
Works under: Windows
Vote:
Program license
(20 votes)
Paid
Developer
NAMCO BANDAI
Works under:
Windows
Pros
- Innovative and engaging battle system
- Compelling narrative and character development
- Stellar soundtrack and authentic Japanese voiceover option
- Visually stunning anime-inspired graphics
- Well-crafted world begging to be explored
Cons
- May not appeal to those uninterested in anime or JRPG tropes
- Can be considered niche, targeting a specific audience
- Pacing may be slow for players used to action-oriented RPGs
An Epic Journey Awaits
Tales of Zestiria emerges as a standout Japanese role-playing game that will captivate anime enthusiasts with its engaging narrative, intricate gameplay, and aesthetic charm. Embarking on a quest to cleanse the world of malevolence, players are invited into a beautifully crafted universe where the power of purity and camaraderie must conquer the darkness plaguing the land.
Engaging Narratives and Character Development
At the heart of Tales of Zestiria is the struggle between the serenity of life and the tumultuous waves of emotions like greed and despair. You take up arms as Sorey, a young Shepherd who can commune with celestial beings known as the Seraphim, who assists him in a quest to restore balance to a world fraught with chaos. The character arcs and interaction are deeply woven into the fantasy narrative, creating a tale where the themes of hope, friendship, and self-confidence play pivotal roles in overcoming adversity.
Evolution of Gameplay Mechanics
Where Tales of Zestiria shines is in its innovative approach to franchise staples. The traditional battle system that Tales fans are accustomed to has been revamped to create seamless transitions from exploration to combat. Battles unfold directly in the game’s environment, lending a fluid and dynamic feel that rewards strategic positioning and tactical thinking, particularly on higher difficulty levels where mere button-mashing won’t suffice.
Audiovisual Symphony
Bringing the experience to life is a masterful soundtrack composed by Masaru Shiina, whose work enhances the game’s atmosphere, adding depth to every heartfelt moment or climactic battle. Moreover, purists will appreciate the option to switch to Japanese voiceovers, providing an authentic anime experience that many will find indispensable.
Distinctive Art Style and World Design
Visually, Tales of Zestiria is a feast for the eyes with its anime-inspired graphics and vivid world design. Players traverse expansive landscapes filled with myriad details that are a hallmark of the series. Each location, from sprawling plains to mystical ruins, is rich with color and life, creating an immersive world ripe for exploration.
Meeting Player Expectations
Yet even with its numerous qualities, Tales of Zestiria is a game firmly rooted in its genre, catering primarily to dedicated fans of anime and traditional JRPGs. Its narrative is steeped in genre tropes, featuring youthful heroes and spirited companions, interspersed with contemplations on the human condition juxtaposed with light-hearted banter. This duality serves as both strength and potential drawback depending on player preferences.
In summary, Tales of Zestiria stands as a compelling entry in the JRPG genre, offering an experience that is both familiar and refreshing. Steeped in tradition while embracing innovation, it invites players on a journey of fantastic scope, weighing the darkness of human emotions against the light of hope and friendship. Like the epic tales of old, it challenges the heroes to rise above, resonating with a timeless message that is as endearing as it is entertaining.
Pros
- Innovative and engaging battle system
- Compelling narrative and character development
- Stellar soundtrack and authentic Japanese voiceover option
- Visually stunning anime-inspired graphics
- Well-crafted world begging to be explored
Cons
- May not appeal to those uninterested in anime or JRPG tropes
- Can be considered niche, targeting a specific audience
- Pacing may be slow for players used to action-oriented RPGs